

Reduced Pitchfork's Damage penalty by ~40%.ġ4. Removed all the penalties of the Patriot and increased its Damage by 40%.ġ3. Removed all the penalties of the God-Finger and made it non-bolt action.ġ2. Removed all the penalties of the Elephant gun, gave it the Jakobs Barrel and increased its Damage by 200%.ġ1. Removed all the penalties of the Cobra and increased its Damage and Fire Rate.ġ0.

Removed all the penalties of the Trespasser, gave it the Dahl Barrel and increased its Damage.ĩ.

Removed the Volcano's Damage penality, gave it a bigger Splash Radius with 65% increased Damage over Time and 50% increased Status Effect Chance by 50% (not directly added on top).Ĩ. Made the Pitchfork consume 1 Ammo per Shot.ħ. Made the Skullmasher how it is in Pre-Sequel.ĥ. Lowered the ammo cost of E-Tech Sniper Rifles.ģ.ěuffed Hyperion Sniper Rifles to match others.Ĥ. Heavily buffed the Damage of Bolt Action Jakobs Sniper Rifles (blue rarity).Ģ. Removed the Boom Puppy’s Self Damage and increased its Damage by 190% and slightly increased its Fire Rate.ġ0.ěuffed the Bearcat's Damage by 50% and Fire Rate by 40%.ġ1.ěuffed the Shredifier's Damage by 15%.ġ2.ěuffed the Seraphim's Damage by 180%, removed the Accuracy and Reload Speed penalty and increased its Projectile Speed by 40%.ġ4.ěuffed the Damned Cowboy's Damage by 200% and increased the Critical Hit Damage bonus to 50%, but has 400% more Recoil now.ġ5.ěuffed the Seeker's Damage by 200% and doubled its Fire Rate.ġ6.ěuffed the Scorpio's Damage by 30% and Fire Rate by 50%, as well as its Burst while zoomed.ġ7.ğixed the Peak Opener using sounds and animations of a Vladof Assault Rifle. Made the Veruc consume 1 Ammo per Shot and tightened its Bullet Spread by ~40%ĩ. Made the CHOPPER consume 4 Ammo per Shot instead of 6 and gave it 10% more Damage.Ĩ. Removed all the penalties of the Evil Smasher and made it an above average Assault Rifle.ħ. Majorly buffed Bandit Assault Rifle's weapon type (increased Reload Speed, Fire Rate and Damage for less Magazine Size).ģ.ěuffed the Torgue Barrel for Assault Rifles to do more Damage, made them consume only 2 Ammo per Shot instead of 3(4) per Shot (except the KerBlaster).Ĥ.ğixed E-Tech Assault Rifles and gave them Penetrating Bullets.ĥ.ğixed the Stomper’s Critical Hit Damage and made it a Gatling Gun.Ħ. Removed the -20% Critical Hit Damage penalty on Assault Rifles.Ģ. Made Gemstone Weapons have their own Rarity, with the benefits of being one Rarity higher (increased Damage, Accuracy and Magazine Size).Ģ.Ěctual weapon and item buffs (Morningstar, Orc, Grog Nozzle, Ogre, Evil Smasher and Krieg's Wound COM) now have their buffs tracked in the buff bar. NOTE: Status Effect Chance not being added directly on top means its multiplied (Increase of 50% for 20% Status Effect Chance means 30% Status Effect Chance, not 70%.) MegaCyber, MikeyRay, mopioid, Orudeon, Our Lord And Savior Gabe Newell, SentySent, SirUmnei, the_Nocturni, Zububu Original author and published by shadowevilĥ5tumbl, Aaron0000, Adudney, AngrierPat, B33PB00PJOE, Dave Rabbit, empireScum, Freya,Įthel, FromDarkHell, Hydrattler, Jim Raven, Kazy, Kumakobi, laxlife, LightChaosman,
